Difference between revisions of "Table of Contents"

From Digital Foundations
(Created page with "Introduction: Read Me! Introduction Introduction to Digital Foundations Introduction to Operating Systems Introduction to Bauhaus Chapter 1 CS4: The Metaphor of Usin...")
 
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=Comments Here=
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Please put general, TOC focused comments here. Put specific comments into the body below. Thanks!
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=Table of Contents=
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Introduction: [[Read Me!]] Introduction
 
Introduction: [[Read Me!]] Introduction
  
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Select Tool
 
Select Tool
 
Master Files and Naming Conventions
 
Master Files and Naming Conventions
Chapter 2 Sandbox: Searching and Sampling - Becoming an Expert Web User
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[[Chapter 2 CS4]]: Searching and Sampling - Becoming an Expert Web User
  
 
Formal Principles: Copyright, Fair Use, Appropriation
 
Formal Principles: Copyright, Fair Use, Appropriation
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Licensing artwork
 
Licensing artwork
 
Searching for images: Stock websites
 
Searching for images: Stock websites
Adobe Illustrator
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=Adobe Illustrator=
  
Chapter 3 Sandbox: Color Theory and Basic Shapes
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[[Chapter 3 CS4]]: Color Theory and Basic Shapes
  
 
Formal Principles: Color Models, Relationships on the Wheel, Hue, Value, Saturation
 
Formal Principles: Color Models, Relationships on the Wheel, Hue, Value, Saturation
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Zoom Tool, Hand Tool
 
Zoom Tool, Hand Tool
 
Introduction to the Direct Select Tool
 
Introduction to the Direct Select Tool
Chapter 5 Sandbox: Symmetry
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[[Chapter 5 CS4]]: Symmetry
  
 
Formal Principles: Symmetry, Asymmetry, Focal Point, Passive and Active Negative Space
 
Formal Principles: Symmetry, Asymmetry, Focal Point, Passive and Active Negative Space
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Align Palette
 
Align Palette
  
Chapter 6 Sandbox: Line Art and Flat Graphics
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[[Chapter 6 CS4]]: Line Art and Flat Graphics
  
 
Formal Principles: Gesture Drawings, Line, Weight, Texture, Atmospheric Perspective
 
Formal Principles: Gesture Drawings, Line, Weight, Texture, Atmospheric Perspective
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Clipping Mask
 
Clipping Mask
 
Live Trace (I DIDN'T GET TO THIS - WE CAN ADD IT HERE IF WE HAVE TO)
 
Live Trace (I DIDN'T GET TO THIS - WE CAN ADD IT HERE IF WE HAVE TO)
PhotoShop
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==PhotoShop==
  
Chapter 7 Sandbox: Scanning
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[[Chapter 7 CS4]]: Scanning
  
 
Formal Principles: Photograms and Scanograms, Abstraction
 
Formal Principles: Photograms and Scanograms, Abstraction
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History Palette
 
History Palette
 
Basic Image Adjustments
 
Basic Image Adjustments
Chapter 8 Sandbox: Tonal Scale
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[[Chapter 8 CS4]]: Tonal Scale
  
 
Formal Principles: Contrast, Value and Tonal Scale in Photography
 
Formal Principles: Contrast, Value and Tonal Scale in Photography
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Levels and Curves
 
Levels and Curves
 
Hue and Saturation
 
Hue and Saturation
Chapter 9 Sandbox: Layering and Collage
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[[Chapter 9 CS4]]: Layering and Collage
  
 
Formal Principles: Scale, Hierarchy, Collage, Double Exposure, Exquisite Corpse
 
Formal Principles: Scale, Hierarchy, Collage, Double Exposure, Exquisite Corpse
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Layer Groups
 
Layer Groups
 
Merging Layers
 
Merging Layers
Chapter 10 Sandbox: Repetition and Cloning
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[[Chapter 10 CS4]]: Repetition and Cloning
  
 
Formal Principles: Unity, Harmony
 
Formal Principles: Unity, Harmony
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Duplicating and Flattening
 
Duplicating and Flattening
 
Rasterizing and Creating Outlines
 
Rasterizing and Creating Outlines
Chapter 11: Non-Destructive Editing
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[[Chapter 11 CS4]]: Non-Destructive Editing
  
 
Formal Principles: Chaos, Anti-Order
 
Formal Principles: Chaos, Anti-Order
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Adjustment Layers
 
Adjustment Layers
 
Clipping Groups
 
Clipping Groups
Chapter 12 Sandbox: Digital Output for the Web
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[[Chapter 12 CS4]]: Digital Output for the Web
  
 
Formal Principles: Low-fi & Dirt Style
 
Formal Principles: Low-fi & Dirt Style
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File Formats: JPG, GIF
 
File Formats: JPG, GIF
 
File Size/Download Time
 
File Size/Download Time
InDesign
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==InDesign==
  
Chapter 13 Sandbox: Multiple Pages: Unity
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[[Chapter 13 CS4]]: Multiple Pages: Unity
  
 
Formal Principles: Sequence, Repetition, Harmony
 
Formal Principles: Sequence, Repetition, Harmony
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Linking Text Boxes
 
Linking Text Boxes
 
Exporting a PDF
 
Exporting a PDF
Chapter 14 Sandbox: Multiple Pages: Chaos, Tension, Disarray
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[[Chapter 14 CS4]]: Multiple Pages: Chaos, Tension, Disarray
  
 
Formal Principles: Deconstruction, Disarray
 
Formal Principles: Deconstruction, Disarray
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Modifying a Text Box with the Direct Select Tool
 
Modifying a Text Box with the Direct Select Tool
 
Modifying Text Box Settings
 
Modifying Text Box Settings
Dreamweaver
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==Dreamweaver==
  
Chapter 15 Sandbox: Hello World
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[[Chapter 15 CS4]]: Hello World
  
 
Formal Principles: Code as Aesthetics
 
Formal Principles: Code as Aesthetics
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Basic Text Formatting (H1, Strong, Em)
 
Basic Text Formatting (H1, Strong, Em)
 
Choosing Colors (sidebar: CSS)
 
Choosing Colors (sidebar: CSS)
Chapter 16 Sandbox: Files and Servers
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[[Chapter 16 CS4]]: Files and Servers
  
 
Formal Principles: Network Logic
 
Formal Principles: Network Logic
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Uploading to a Server
 
Uploading to a Server
 
Webhosting
 
Webhosting
Chapter 17 Sandbox: Form and Content on the Web
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[[Chapter 17 CS4]]: Form and Content on the Web
  
 
Formal Principles: Appropriation and Collage Online
 
Formal Principles: Appropriation and Collage Online
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Absolute vs Relative URLs
 
Absolute vs Relative URLs
 
Adding YouTube video V in Video should be Capitalized
 
Adding YouTube video V in Video should be Capitalized
Flash
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==Flash==
  
Chapter 18 Sandbox: Elements of Motion
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[[Chapter 18 CS4]]: Elements of Motion
  
 
Formal Principles: Time and Rhythm
 
Formal Principles: Time and Rhythm
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Document Properties
 
Document Properties
 
Publishing
 
Publishing
Chapter 19 Sandbox: Pacing
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[[Chapter 19 CS4]]: Pacing
  
 
Formal Principles: Motion, Speed and Stillness
 
Formal Principles: Motion, Speed and Stillness
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Motion Tween
 
Motion Tween
 
Instances
 
Instances
Chapter 20 Sandbox: Commanding the Timeline: ActionScript
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[[Chapter 20 CS4]]: Commanding the Timeline: ActionScript
  
 
Formal Principles: Game Theory, Play Logic
 
Formal Principles: Game Theory, Play Logic

Revision as of 11:53, 3 January 2013

Comments Here

Please put general, TOC focused comments here. Put specific comments into the body below. Thanks!

Table of Contents

Introduction: Read Me! Introduction

Introduction to Digital Foundations Introduction to Operating Systems Introduction to Bauhaus

Chapter 1 CS4: The Metaphor of Using Graphics Applications

Formal Principles: Dynamic and Static Compositions, Movement versus Stillness Visual References: Amedeo Modigliani, Egon Schiele Technical: Welcome to the OS, Common Metaphors Opening, saving and closing files with Adobe Illustrator Creating a dynamic composition in Adobe Illustrator Rectangle Shape Tool Fill and Stroke Select Tool Master Files and Naming Conventions Chapter 2 CS4: Searching and Sampling - Becoming an Expert Web User

Formal Principles: Copyright, Fair Use, Appropriation Visual References: Marcel Duchamp, Kenneth Ti Technical: Searching for images: Filtering search engines Saving images from the web to the harddrive Searching for images: The public domain Licensing artwork Searching for images: Stock websites

Adobe Illustrator

Chapter 3 CS4: Color Theory and Basic Shapes

Formal Principles: Color Models, Relationships on the Wheel, Hue, Value, Saturation Visual References: Johannes Itten (color wheel), Joseph Albers, Edouard Manet Technical: Custom Document Artboard Rulers and Guides Shape Tools Selecting Objects RGB and CMYK Color Palette Creating Tints and Shades Copying and Moving shapes Tools and Palettes Chapter 4 Sandbox: Type on the Grid

Formal Principles: Line, Plane, Balance, The Grid, Type Basics Visual References: Theo van Doesburg, STILL NEED ONE MORE [we wanted:Sophie Taeuber-Arp, Piet Modrian, Jan Tschichold, Wolfgang Weingart] [we found: Theo van Doesburg, El Lissitzky, Leonardo da Vinci, August Macke] Technical: Repositioning Rulers Line Tool Using the Type Tool for Headlines and Text Boxes Justification, Leading, Kerning Zoom Tool, Hand Tool Introduction to the Direct Select Tool Chapter 5 CS4: Symmetry

Formal Principles: Symmetry, Asymmetry, Focal Point, Passive and Active Negative Space Visual References: The Bookman (Advertisement) and Leonardo da Vinci Technical: Copy, Paste, and Move Objects with Key Commands Short-cuts and Key Commands Grouping and Ungrouping Locking Layers Fill and Outline Scaling with the Selection Tool Align Palette

Chapter 6 CS4: Line Art and Flat Graphics

Formal Principles: Gesture Drawings, Line, Weight, Texture, Atmospheric Perspective Visual References: A Diagram from Harper's Bazar and Ronen Eidelman Technical: Pen Tool Anchor Points and Bezier Handles Convert Anchor Point Tool Vector graphics Selection Tool vs. Direct Selection Tool Clipping Mask Live Trace (I DIDN'T GET TO THIS - WE CAN ADD IT HERE IF WE HAVE TO)

PhotoShop

Chapter 7 CS4: Scanning

Formal Principles: Photograms and Scanograms, Abstraction Visual References:Anna Atkins, Lemons (unknown artist) Technical: Scanning objects Photoshop Palette Basics Pixels and Raster Images Resolution Image File Formats: PSD, TIF History Palette Basic Image Adjustments Chapter 8 CS4: Tonal Scale

Formal Principles: Contrast, Value and Tonal Scale in Photography Visual References: Nicéphore Niépce, Dorthea Lange Technical: Downloading Images from the Camera Unsharp Mask Image Size Understanding the Histogram Levels and Curves Hue and Saturation Chapter 9 CS4: Layering and Collage

Formal Principles: Scale, Hierarchy, Collage, Double Exposure, Exquisite Corpse Visual References: Hippolyte Bayard, El Lissitzky Technical: Free Transform, Scaling, Layer Palette Cropping Adjustment Layer Layer Groups Merging Layers Chapter 10 CS4: Repetition and Cloning

Formal Principles: Unity, Harmony Visual References: The Anti-Advertising Agency, Bansky, The Billboard Liberation Front, The Bubble Project (depending on who gives us rights) Technical: Type Tool Layer Styles Cloning Layer Groups Duplicating and Flattening Rasterizing and Creating Outlines Chapter 11 CS4: Non-Destructive Editing

Formal Principles: Chaos, Anti-Order Visual Examples: Theo Van Doesburg (presumed) and Kurt Schwitters [we wanted: F.T. Marinetti, Hannah Höch, Martha Rossler]

Quick Masks Saving Selections Channel Palette Layer Masks Shape Tool Path Palette Adjustment Layers Clipping Groups Chapter 12 CS4: Digital Output for the Web

Formal Principles: Low-fi & Dirt Style Visual References: Michael Bell-Smith, Olia Lialina, Marisa Olson, Nasty-Nets Technical: Resolution Image Size Save for web File Formats: JPG, GIF File Size/Download Time

InDesign

Chapter 13 CS4: Multiple Pages: Unity

Formal Principles: Sequence, Repetition, Harmony Visual References: NONE YET - Saul Bass, Alexey Brodovitch, Muriel Cooper, Quentin Fiore Technical: Creating a New Document Pages Palette Master Pages Rulers and Guides Type Tool Color Palette Linking Text Boxes Exporting a PDF Chapter 14 CS4: Multiple Pages: Chaos, Tension, Disarray

Formal Principles: Deconstruction, Disarray Visual References: NONE YET - Neville Brody, Émigré Magazine (Rudy VanderLands and Zuzana Licko), Ray Gun Magazine (David Carson) Technical: Placing Images and Text Text Frame Breaks Creating a Character Style Leading, Kerning, Hyphenation Eyedropper Tool Modifying a Text Box with the Direct Select Tool Modifying Text Box Settings

Dreamweaver

Chapter 15 CS4: Hello World

Formal Principles: Code as Aesthetics Visual References: Jodi's wwwwwwwww.jodi.org, Superbad Technical: Hello World via TextEdit Hello World in Dreamweaver Editing versus Previewing File Naming Conventions Basic Text Formatting (H1, Strong, Em) Choosing Colors (sidebar: CSS) Chapter 16 CS4: Files and Servers

Formal Principles: Network Logic Visual References: JODI's 404, MTAA's Internet Art Diagram, Lisa Jevbratt, RSG/Alex Galloway's Carnivore Technical: Defining a Site Uploading to a Server Webhosting Chapter 17 CS4: Form and Content on the Web

Formal Principles: Appropriation and Collage Online Visual References: Heath Bunting's "Own, Be Owned or Remain Invisible", Mark Napier Technical: Images Links Point to File Absolute vs Relative URLs Adding YouTube video V in Video should be Capitalized

Flash

Chapter 18 CS4: Elements of Motion

Formal Principles: Time and Rhythm Visual References: Oskar Fischinger, 4/4 Time Technical: Frames and Keyframes Shape Tween Document Properties Publishing Chapter 19 CS4: Pacing

Formal Principles: Motion, Speed and Stillness Visual References: Lotte Reiniger, Walter Ruttmann Technical: Symbols Library Motion Tween Instances Chapter 20 CS4: Commanding the Timeline: ActionScript

Formal Principles: Game Theory, Play Logic Visual References: Space Invaders, Natalie Bookchin's Intruder, McVideoGame (www.mcvideogame.com), Eric Zimmerman's SissyFight 2000 Technical: onClick gotoAndPlay Play Stop